Breaking Singleton using reflection and Enum Singleton
January 14, 2018
Posted by Abhi Andhariya
This is our fifth article in the series of Singleton Design Pattern. The purpose of the singleton class is to control object creation, limiting the number of objects to only one. In our previous articles, we have discussed how we can create Singleton Design Pattern in Single-threaded and multithreaded environment. We have also discussed how we can […]